Friday, January 21, 2011

Who Are The Men On Baitbus

The simulation learning environments



In general we can understand the simulation as a way of approaching the study of any real dynamic system in which it is feasible to have a role model and that can distinguish the variables and parameters characterizing it.

computer simulation is a way of learning with computers in which the user can experiment with a simulated situation. This situation strongly resembles reality or is a deliberate simplification, among its characteristics we can mention that enables students to make decisions without taking big risks. As a result of decisions taken on computer reacts with informative feedback. This feedback is almost always visual in nature. The visual feedback is an important feature of computer simulation. Therefore a simulation program computer often has the characteristics of an animation program. The programs of the computer simulation are multi-media programs.

As noted Ruiz (2000): "The development of information technology in the last 20 years has allowed remarkable progress in both software and hardware tools focused on this discipline."
simulation and learning are two concepts very close in the educational process. Under purely instrumental we can say that most of the learning activities are always based on simulation entities by way of example we can mention the resolution of a simple problem of physics or calculations of values \u200b\u200bof an electronic circuit. At any time teacher and student are working hypotheses and assumptions because the teacher rarely goes beyond the classroom and goes with his students into the world to explain and prove theorems, laws, hypotheses, etc..
We can say broadly that the simulation is closely related to the creation and understanding of phenomena. The universe of which we are part, both in its natural and artificial is full of infinite models evolve over time (dynamic models) in a continuous or discrete (continuous models and discrete models). The study and understanding of these dynamic systems is part of the curriculum of many subjects in different levels of education (either formal and informal) and can be seen in subjects like Physics, Chemistry, Technology, Digital Systems, Control Systems, Sociology Statistics, etc.

In this context the simulation as a tool to support the learning process has many advantages such as:
• Learning by Discovery. • Encouraging Creativity

• Saving time and money.
• Individualized Teaching
• Self-evaluation.
In the current context in which we have access to technological developments and tools to expand (and complicate) a model of simulated environment that could include augmented reality superimposes computer data to real-world 3D environments that offer a view in high definition on a three-dimensional visual space, simulated environments like Second Life (which is more than a chat in 3D) and the use of kinesthetic interaction devices such as kinetic XBOX 360 (which Microsoft says can be applied in a short term personal computers) opens a range of possibilities simulated learning environments that include the development of learning logs based on PLE, the additional information (such augmented reality) interaction and connection through social networks and the instructional design connectivist atingentes a paradigm that includes the apostille of learning by doing, learn by exploring, learning to collaborate and learn by sharing.

0 comments:

Post a Comment